Lock and Load procing with Multistrike?

This is SV's much needed stat change that we've been waiting for.   Good thing I didn't already go running my mouth about how dumb it was to have Survival's Attunement be Multistrike... Errr... Well let's just pretend, ok?

I'm really glad to see this change, it goes a long way to making multistrike feel like a real secondary shot.   I'd expect to see more mechanics like this with the new stats coming, but this is a great start.   It will keep the heavy RNG feel that the devs have been pushing on SV, but gives us more predictable control over it, in that we can stack the stat.

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